[Indie Spotlight] Dream by HyperSloth

Published on October 2nd, 2013

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Add variety to your game library.

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A small indie game studio dubbed HyperSloth is currently developing their very first game called Dream. HyperSloth’s début will be looking at a 2014 release date, but is out already in Alpha form on Steam.

The HyperSloth team kindly let the motley RP2 crew take a turn on their creation, despite it being late in the day and after such a tiring event for them. We all wish we could have spent more time exploring Dream’s intriguing environment. You can take a look at some gameplay and our interview with Ashley Sidebottom, Director of HyperSloth, here: https://www.youtube.com/watch?v=jJzmOCAjCBw

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A self proclaimed first person ‘atmospheric’ exploration game, Dream is the sort of experience to slowly unfold and tantalise it’s players before delivering the goods. A single player game where you play as Howard, a direction-less graduate who obsesses over his dreams. Journey with Howard through his subconscious to uncover his past and apply meaning to his life.

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Dream will not feature linear gameplay, allowing the player to discover the world at their own pace, with it entirely possible to complete the game whist missing out entire sections. There is however, a small linear puzzle in each act, which you will complete to progress through each section. There are 5 different endings which are effected by how much you have explored the game, the more time you spend exploring Dream’s environments, the better the outcome for Howard. It is estimated that there will be around 12 hours of gameplay for those of you who will explore every nuance of Dream.

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The game is dotted with endearing asides that aren’t too often as to get irritating and they add so much to the overall atmosphere and sense of inclusion that the game has. This narration is hard to get right, and with the inclusion of a new writer in the team, it’ll be interesting to watch as the story gets shaped over the course of development. The game will also feature an original soundtrack, composed by Norman Legies, whether it stands up to the musical legacy of indie prodigies such as Bastion remains to be seen, (or heard in this case). From what has already been seen by the RP2 team, we expect this game to deliver beautifully hand-crafted landscapes and environments that you’ll be able to interact with.

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For those of you who enjoyed MYST and Dear Esther this will be a game to look out for, thick with atmosphere, more about exploring the game than fighting against it.
Available on Steam for £12.99, which allows access to the Alpha, and of course chances to help the game develop by giving feedback. It will eventually come to Mac users, and will be optimised for the Oculus Rift. At time of print, the estimated release date for Dream is set for the 02-04-2014.
The experience that we had with Dream was teasing, and we’ll be watching this game throughout it’s development for sure.

You can find more out here:
http://www.hypersloth.co.uk/
http://store.steampowered.com/app/229580/

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